Blog Archives

Tank Maya Bifrost Simulation

Tank Simulation to test Reflection, Refraction with volume and foam added in post using velocity & Vorticity data using Maya Bifrost rendered using Mental Ray


Water Splash with Maya Bifrost : Velocity & Vorticity data in Post

First test in Bifrost, Maya using Alembic mesh cache with Velocity & Vorticity data tweaked in post to get water shading. much faster and efficient than the Maya Bifrost liquid shader..

Storm Clouds VFX Shot – Breakdown:

VFX work for TV Serial, ‘The Journey : A Voyage’ for Channel 8, MediaCorp, Singapore

Responsibilities : Clouds Simulation using Maya fluids, Rendering in Mental Ray/Maya, Compositing in Nuke

Quarry Workers shot – VFX Breakdown :

VFX work for a TV Serial happening in 20th Century
Responsibilities : 3D Layout/ Matchmoving in ‘Autodesk Matchmove’, Crowd Simulation in Maya, Rendering in Mental Ray/Maya, Compositing in Nuke

Age of Hovercars :

work done for an assignment to show students the breakdown of VFX involved in using Matchmoving, IBL, Render Passes etc